Play Cannabis Cannabis Brand Logo

Play Cannabis

Data Snapshot: Jun 01, 2026
$5M+

May-2026

Sales

Neutral

Trend

6-Month

195

Product Count

SKUs

$6.18

Avg Price

-2.8%

YoY Sales Change

-15.3%

YoY Price Change

Play Cannabis thrives in a competitive landscape by fostering a pay-to-play model, wherein it charges retailers for prime shelf space. Guided by former athletes who endorse and invest in its products, the brand leverages the growing acceptance of cannabis use, offering superior cannabis strains designed to alleviate pain and inflammation. Simultaneously, the brand maintains a commitment to educate its consumers, establishing itself as a convenient and comprehensive guide in the complex cannabis universe.
Play Cannabis Sales

Market Insights Snapshot

Play Cannabis Historical Sales by Category

In May 2026, Play Cannabis concentrated 55.64% of sales in Flower, where category sales grew 3.24% year over year but fell 10.25% month over month, while Vapor Pens held 18.95% share with a 19.29% year-over-year decline offset by a 19.73% month-over-month rebound. Pre-Roll accounted for 13.97% share with 4.45% year-over-year growth and 8.15% month-over-month growth, and Edible represented 11.44% share with a 5.16% year-over-year decline and a 15.36% month-over-month lift. With overall brand sales down 2.78% year over year and average price down 15.29%, the pattern implies May 2026 mix stability anchored in Flower but near-term momentum coming from lower-priced, faster-growing formats that are recovering sequentially.

The mix and pricing shifts suggest Play Cannabis is leaning into value-led penetration: average price fell 15.29% while Vapor Pens and Edibles posted double-digit month-over-month gains of 19.73% and 15.36%, respectively, despite year-over-year softness of 19.29% and 5.16%. Pre-Roll’s dual growth (4.45% year over year and 8.15% month over month) alongside Flower’s scale position and 10.25% month-over-month pullback, combined with a category rank of 4 in Flower in Michigan, implies that near-term share defense hinges on sustaining sequential gains in non-Flower formats while using Flower’s rank to funnel trial into lower-price, higher-velocity items.

May-2026 Rank
Edible
Flower
Pre-Roll
Vapor Pens
9
4
12
9
Category
Share of Sales
Avg Item Price
YoY %
MoM %
Flower
55.6%
$26.97
+3.2%
-10.2%
Vapor Pens
18.9%
$4.12
-19.3%
+19.7%
Pre-Roll
14.0%
$3.69
+4.4%
+8.2%
Edible
11.4%
$2.00
-5.2%
+15.4%
Play Cannabis

Competitive Landscape

Play Cannabis sits at rank #4 in MI Flower in May 2026, improving 1 place YoY from #5 and slipping 3 places from rank #1 in February 2026, while High Minded held #1 both YoY and currently and Goodlyfe Farms advanced from #7 YoY to #2 now. Against that backdrop, Society C eased from #2 YoY to #3 with a -17.6% YoY sales change as Grown Rogue surged from #29 YoY to #5 with +245.9% YoY sales growth, indicating that Play Cannabis’s dip from #1 three months ago to #4 now—despite a 1-rank YoY gain—signals pressure from faster-moving rivals and a need to defend share against upward climbers.

Play Cannabis market ranking for MI Flower

Play Cannabis

Notable Products

Cherry Hash Rosin Gummies 4-Pack (200mg) led May 2026 with a rank of 1 and a month-over-month change of +22.4%, while Blue Razz Gummies 4-Pack (200mg) slipped 1.5% yet held rank 4; the absence of any +50% surge or double-digit decline frames a stable but concentrated lineup. Strawberry Hash Rosin Gummies 4-Pack (200mg) rose +17.0% at rank 2 and Berry Burst Gummies 4-Pack (200mg) climbed +15.6% at rank 3, and eight of the top ten are Edible SKUs, indicating category-weighted momentum over diversification.

Green Apple Gummies 4-Pack (200mg) added +8.5% at rank 9 and Runtz Infused Pre-Roll (1.2g) in Pre-Roll held rank 10 with +1.2%, and Mango Live Rosin Gummies 4-Pack (200mg) debuted at rank 8 with no prior-month baseline while generating $35,981; Pink Lemonade and Island Breeze posted +10.8% and +14.7% at ranks 5 and 7. The pattern implies Play Cannabis is consolidating demand in fruit-flavor Edibles while Pre-Roll presence remains peripheral, signaling a portfolio tilted toward gummy velocity rather than cross-category balance.

Product
Category
Jan-2026
Feb-2026
Mar-2026
Apr-2026
May-2026
MoM %
Cherry Hash Rosin Gummies 4-Pack (200mg)
Edible
6
1
1
1
1
+22.4%
Strawberry Hash Rosin Gummies 4-Pack (200mg)
Edible
7
5
2
2
2
+17.0%
Berry Burst Gummies 4-Pack (200mg)
Edible
4
4
5
4
3
+15.6%
Blue Razz Gummies 4-Pack (200mg)
Edible
2
2
6
3
4
-1.5%
Pink Lemonade Gummies 4-Pack (200mg)
Edible
3
6
3
5
5
+10.8%
Watermelon Gummies 4-Pack (200mg)
Edible
8
>10
7
7
6
+14.1%
Island Breeze Gummies 4-Pack (200mg)
Edible
9
>10
9
9
7
+14.7%
Mango Live Rosin Gummies 4-Pack (200mg)
Edible
>10
>10
>10
>10
8
Green Apple Gummies 4-Pack (200mg)
Edible
>10
10
8
8
9
+8.5%
Runtz Infused Pre-Roll (1.2g)
Pre-Roll
>10
>10
>10
10
10
+1.2%
View product & sales data

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Data for this report comes from real-time sales reporting by participating cannabis retailers via their point-of-sale systems, which are linked up with Headset’s business intelligence software. Headset’s data is very reliable, as it comes digitally direct from our partner retailers. However, the potential does exist for misreporting in the instance of duplicates, incorrectly classified products, inaccurate entry of products into point-of-sale systems, or even simple human error at the point of purchase. Thus, there is a slight margin of error to consider. Brands listed on this page are ranked in the top twenty within the market and product category by total retail sales volume.

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